Shader – 3 little projects

It’s been a long time since I updated my blog, sorry for that (it seems, sorry is one of my most used words here). Altough many things happened since my last entry. Projects were finished, I got some work experience at Joanneum Research and finally passed my Bachelor in Science and Engineering with distinction. There are a few things I haven’t...

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AlMeCr – Game of Life

AlMeCr – Game of Life

The 5th Semester is pretty much relying on projects rather than assignments. Projects are bigger and take longer. So, well, now I got a good excuse why I didn’t post anything lately. Fortunately we are about to finish our project in “Algorithmic Mediacreation” (AlMeCr), a nice visualization of Conway’s Game of Life in vvvv. If you...

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2DA – Typoanimation

Assignment for 2DA - Typoanimation

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Kaboom!

You had to wait quite a long time, but finally we finished our project for the fourth semester: Kaboom! A “real-time-strategy-second-person-3d-shooter”, made with jMonkeyEngine in Java. The monkeyengine is really awesome, I seriously recommend it! My part of the project was to create characters and weapons and animate them. I hope you like it. The...

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3DA – Pickup Object

3D animation: character picking up an object

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2DA – Cutout animation project

Project for an assignment in 2DA - Cut out yourself.

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